The TST239 Silver transducer is a great choice for the most entry-level audio applications, but don’t let that fool you. This transducer can be mounted vertically or horizontally and has more than twice the output of competing products. Its dependable performance shines as it takes your movies and video games to a whole new level, without depleting your finances. With its affordability and solid performance, it’s easy to see why it should be your first choice for home theater and gaming.
The TST239 Silver Transducer is an excellent choice for most entry-level audio applications. This product is widely used in the game chair market, providing solid performance at an affordable price. The TST239 Silver can be used in some home theater applications.
Originally developed for military and commercial training simulators, Full Contact Audio® transducers were specifically designed to transfer sounds like gunshots and explosions into a tactile experience that can be felt as well as heard. This technology was enthusiastically received by the video gaming community. Gamers of all ages love the intensified sensory experience of competing in a gaming chair with a Clark Synthesis transducer.
The TST239 Silver requires an amplifier for operation. Clark Synthesis recommends an amplifier stable at 4 ohms that can deliver 100-125 watts @ 4 ohms (per transducer).
Continuous power handling: 100 watts
Impedance: 4 ohms
Overload Protection: Polyswitch
Frequency Response: 15Hz to 17kHz
Electrical Connection: 3ft. – 16/2 wire
Dimensions: 8 in. diam. x 2.25 in. high
Recommended Amplification: 100 – 125 watts at 4 ohms
Researchers find the most clever ways to apply Clark Synthesis technology. They do things like using Tactile Sound Transducers to simulate earthquakes. They use the Underwater Loudspeakers to study how marine life responds to certain sounds. Here is what an inquiry from a researcher sounds like: “I’m doing research on using sound waves underwater to destroy fish eggs from invasive species. Can you [...]
Shortly after taking over management of Clark Synthesis, I was invited to the Stage Theater (now the Dorota and Kevin Kilstrom Theater) at the Denver Center for the Performing Arts. They were staging a new play, and the Director was interested in adding Tactile Sound / Haptic Feedback to the VIP seating. I wanted to handle this demo personally, so I grabbed four TST429 Platinum Transducers, a couple of stereo amplifiers, and drove to downtown Denver. The Stage [...]
One of the reasons I love working at Clark Synthesis began with an amazing experience I had early in my time at the company. I was new to the company and wanted to learn more about the products. So, I took a few TST429 Platinum Transducers home and installed them in my sofa I put a DVD into the player, and started watching the original Jurassic Park movie. Now, I had seen this movie many times and [...]
It’s the movie watching problem no-one wants to talk about, but someone needs to address. What is that problem? Subwoofers in Cinemas. And why are subwoofers a problem? Seat to seat volume variance. Let’s take a look at this problem and how to solve it. Some years ago, I had the privilege, as part of a group from the Audio Engineering Society, of visiting NBC Universal Studios – Studio Post. [...]
You might be surprised to learn that many people use Tactile Sound Transducers to relax and feel better. I’ll admit – most of the time we talk about the realism and excitement that Tactile Sound Transducers add to theme park rides, training simulators, gaming rigs, and home theaters. While lots of people want another adrenaline rush, there are a significant number of people [...]
When my children were little, the local grocery store had a 40-year-old mechanical pony that cost one cent to ride. The grocery put out a cup with pennies so that all children could ride. The mechanics were simple, reflecting the 1950s technology used when the pony was manufactured. The horse rocked a little up and down and moved a little forward and back. My [...]
I first heard about Moving Haptic Feedback from Curtis Clark, the founder of Clark Synthesis. Curt showed me how to make Tactile Sound move across a sofa. I was intrigued. For example, in a war movie a fighter jet may fly across the screen, say, from right to left. To help the audience experience the jet’s movement, the jet’s sound will first appear in the right front speaker before the jet appears on the screen. The sound then moves across [...]
It was a phone call. A phone call I didn’t expect. A phone call that, well, you will see… Some years ago, I had a neighbor named Kurt. Kurt was an interesting guy. He was an airline pilot, restored tube radios, and had built a simple home theater. In his basement was an alcove outside his son’s bedroom. Kurt mounted a [...]
It is so much fun to play video games. Especially those games that put you in the center of the action. Whether driving race cars, flying airplanes and helicopters, or saving the world from evil, video games are a blast. You probably love your home setup, and have spent countless hours having fun. I hate to disappoint you, but there are some people having more fun [...]
Today we are releasing a new video comparing the different TSTs (Tactile Sound Transducers). Watching this video will give you some idea of how the different models compare to one another. As always, there is more to the story. We offer four levels of TSTs. These range from the TST209 entry level Transducer up to the TST429 Platinum Transducer. Let me put in a note here about the TST209. We build the TST209 for Parts [...]
What do designers of the best immersive experiences know? They have learned that large area haptic feedback makes the experience more real, more personal, and much more fun. This is why you see great haptic feedback in immersive VR experiences, military/commercial training simulators, theme park attractions, gaming rigs, and home theaters. We have been working with these designers for the last 25 years. [...]
It is the ultimate in consumer Virtual Reality – Flying the Millennium Falcon at Disney World. The sun was rising on a winter morning when my daughter and I arrived at Disney World’s Hollywood Studios. Our mission – to see Star Wars: Galaxy’s Edge. Our goal – to fly the Millennium Falcon. After hearing about this park for years, we were [...]
Clark Synthesis Tactile Sound Transducers (TSTs) transform pure audio as electrical energy into pure audio as vibrational energy. TSTs are much more than shakers. Shakers only make things shake. TSTs faithfully reproduce audio signals bringing new levels of realism and enjoyment to VR spaces, Home Theaters, Simulators, Movie Theaters, etc.
Can I mix different TSTs?Admin2020-08-11T15:49:57-06:00